package constants



var (
	SuccessRet             = int32(0)      //登录成功
	RegisterReUserError    = int32(100002) //用户已经注册
	LoginSystemUnknowError = int32(100003) //系统未知错误
	LoginUsernameError     = int32(100004) //用户不存在
	LoginPasswordError     = int32(100005) //密码错误
	LoginParamsError       = int32(100008) //登录参数错误
	LoginUserNotActive     = int32(100009) //该账号尚未激活，需输入激活码
	LoginUserStateForbid   = int32(100014) //账号封停，不允许登录

	RoleNotRoundError = int32(100100) //角色不存在


	RoleReNameError = int32(100104)//角色名已存在
	ContentInvalid = int32(100106) //包含非法字符
	AccountLengthError = int32(100107) //用户名长度非法
	NicknameLengthError = int32(100108)//昵称长度过段
	RoleCreateFailTooMany = int32(100114)//创建角色失败---超多最大可创建角色数
	RoleCreateFailIndex = int32(100115)//创建角色失败--角色索引参数不对
	NicknameContentError = int32(100212)//昵称包含屏蔽字

	InitGameAutuSuccess = int32(0)//成功
	InitGameFailError = int32(300200)//初始化游戏失败
	WorldValidateFailError = int32(300201)//world 验证失败
	PlayereUnloginError = int32(300202) //用户未登陆
	PlayerTicketError = int32(300203) //用户ticket验证失败
	PlayerForceToLogin = int32(300204) //强制跳转到登陆去吧
	PlayerPoolFull = int32(300205)		//玩家池满了
	InitGameWaitConnect = int32(300206)		//麻烦等一会再发送
	PlayerNoDataError = int32(300207) //用户未登陆

)

